We’ve listed some current and recent projects at the Virtual Embodiment Lab:
Learning Moon Phases in Virtual Reality is an ongoing collaboration with the Cornell Physics Department. Together we built a virtual environment in which students can learn about moon phases in an interactive space. The environment situates students above the north pole or far above the earth as they grab the moon and move it around themselves while watching it change phases. Throughout this experience, students are quizzed as they interact and learn the material.
The graduate student leads for this project are Byungdoo Kim, Jack Madden, Swati Pandita, and Yilu Sun
This project explores nonverbal behavior during competitive and collaborative creative ideation. Data collection has been completed and analysis is ongoing. A poster describing the design and validation of the movement visualization module will be presented at IEEE VR in Reutlingen, Germany on March 21.
The graduate student lead for this project is Yilu Sun.
In the companionship project, we are studying the effects of social support in virtual environments on pain perception.
In this study, participants were asked to shop in a virtual grocery store for one week’s worth of groceries in a “food desert”. Items varied in relative health benefits as well as price, with each participant having a budget of $60.
Senior research assistant Aishwariyah Dhyan Vimal led this phase of the project.
NOTE: We are in the process of gathering details and images of several other projects in the VEL which will be added soon.